Through bar-crawling and chance encounters with escaped slaves and other vagabonds, you can recruit new people, who you then take control of just like your original characters. You can have several squads in different parts of the world if you wish, or train new members as farmers and labourers so that you can build a self-sustaining settlement. Settlements present their own dangers: out in the wilderness you’ll face bandit and animal attacks, while settling near cities may subject you to strict taxation and other regional rules (one theocratic faction actually makes it a punishable offence not to pray regularly).Īt this point, Kenshi becomes a surprisingly effective management game as you research technologies, construct buildings, and assign people long lists of automated tasks like mining, farming and construction. Kenshi’s mechanics and UIs have an arcane MMO feel, which can get cumbersome as your group’s numbers grow. Combat is automated, though you can make minor tweaks like defensive postures, ranged attacks and play around with squad formations. Starsector Review Explore the Cosmos Ruin Everything from dseth Video Screenshot. Movement, meanwhile, is mouse-based, with the WSAD keys controlling the camera. KENSHI Review SSS Rank: Smuggling Starvation Slavery. Our users have written 0 comments and reviews about Kenshi, and it has gotten 5 likes. While the streamlined combat is functional given how many people you can end up controlling, things can get pretty fiddly when you’re managing inventories, transferring items between 10 or more people, and trying to get your settlement running as efficiently as possible. One time purchase (perpetual license) that cost about 30. More videos: Review - Kenshi Review - Is it worth Buying/Playing - PC Review - Kenshi - A. The early going can be cruel basic survival plans can be easily derailed by a city guard who plants drugs on you then demands money you don’t have, or by finding yourself deep in a region inhabited by vicious alien giraffes. It can all get a bit grindy too it takes a long time before you can handle yourself in a fight, a long time to grow food, and a long time to get around. Even though Kenshi is capable of conjuring great scenarios to break up these anaemic stretches, it doesn’t lessen the slog.īut after around 30 hours, I still feel like I’ve so much to uncover. I've still got to expand from a dustbowl community to a fortress to send an expedition of battle-hardened warriors out into distant wilds while back at the township artisans and workers rake in profits thanks to the clockwork-like regimen I created. Kenshi is huge, amoral, and opaque enough that I'll be deciphering it it for a very long time.
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